Log in Sign up
🇬🇧

Changelog

What's new

Every release of the editor and the website, newest first. Versions refer to the embedded builder.

  1. v0.3.1
    Editor

    Clearer maps and more control over their look

    • Add a map legend from the left sidebar and choose whether to include the legend, title and scale bar when exporting
    • Choose Outfit or Fraunces for map labels and the legend, with fonts served from the builder itself
    • Adjust the curvature of roads, paths and fences
    • Rocks, trees and lighting stay out of the legend
  2. v0.3.0
    Editor

    More ways to draw and save your campsite

    • Fences, hedges, stone walls and metal railings have more realistic artwork
    • {"Choose from six road and path surfaces": "asphalt, gravel, dirt, compacted path, forest trail and cobblestone"}
    • Draw a gravel road freehand
    • Save a map from the demo by creating an account; your first saved campsite is free
    • The Save button stays visible on smaller screens, and the separate Preview button has been removed
  3. v0.2.2
    Editor

    Simpler sidebar and selection locking

    • Tents now appear first when you open the elements sidebar
    • Removed older pitch, cabin, parking, dock, pond, river, walking path, road and building elements from the sidebar; existing maps still display them
    • Select several elements and use the Lock button to lock them together
    • Move, resize and rotate a background image directly on the map
    • Improved compatibility when opening maps saved with older widget versions
  4. v0.2.1
    Performance

    Faster loading, especially on older machines

    • Maps with many soft-edged terrain strokes load about twice as fast: the blur halo is now drawn only around each stroke instead of over the whole map
    • Opening the editor allocates far fewer canvases, so an empty map appears almost instantly and loaded maps open up to three times faster
    • Rendering output is unchanged pixel for pixel
  5. v0.2.0
    Drawing tools

    Fences, walls and a paint brush for objects

    • Fences, hedges, walls and metal fences: click to draw them along any line in the new Fences & Walls tab
    • Paint objects tab - build a palette of up to eight object types and scatter them under a brush
    • Hand tool above the zoom buttons for dragging the map, also on shared read-only maps
    • Dragging a multi-selection is far faster and no longer snaps every object onto the grid
    • Objects placed while painting are clickable right after leaving the brush
  6. v0.1.4
    Reliability

    Saving you can trust

    • Saving is confirmed by the server before the editor marks your work as saved; a failed save keeps the unsaved marker
    • Campsite data and thumbnails are stored on our European CDN instead of the database
    • The campsite name in the toolbar now updates the dashboard title
    • Confirming the setup wizard stores the campsite immediately, so a reload never asks twice
  7. v0.1.3
    Languages

    Dutch, German and French

    • The whole editor, including the object catalog, is translated into nl, de and fr
    • Trace backgrounds can be hidden without removing them
    • Terrain painting is smoother and blur behaves the same on every zoom level
  8. v0.1.2
    Fix

    Secure image loading

    • Fixed images being blocked on https sites
    • Releases are now published as immutable versions on the CDN
  9. v0.1.1
    Editor

    New sidebar and a much bigger catalog

    • Redesigned sidebar with search and categories
    • Dozens of new tents, vehicles, facilities, pools, sports fields, playgrounds and lighting
    • Paths with real surfaces (gravel, asphalt, wood, grass) that merge at junctions
    • Spline editing for paths and areas, flip horizontally and vertically
    • Textured terrain: grass, sand, water and more